MediaWiki API result
This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.
Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.
See the complete documentation, or the API help for more information.
{ "batchcomplete": "", "continue": { "lecontinue": "20250320170508|165", "continue": "-||" }, "query": { "logevents": [ { "logid": 175, "ns": 6, "title": "File:Add world partition.png", "pageid": 100, "logpage": 100, "revid": 300, "params": {}, "type": "create", "action": "create", "user": "Unreal583", "timestamp": "2025-04-17T21:00:41Z", "comment": "" }, { "logid": 174, "ns": 6, "title": "File:Add world partition.png", "pageid": 100, "logpage": 100, "revid": 300, "params": { "img_sha1": "hp1gds74qfcsivpnuhkp5oi86cl05df", "img_timestamp": "2025-04-17T21:00:41Z" }, "type": "upload", "action": "upload", "user": "Unreal583", "timestamp": "2025-04-17T21:00:41Z", "comment": "" }, { "logid": 173, "ns": 0, "title": "HMST Landscapes", "pageid": 99, "logpage": 99, "revid": 299, "params": {}, "type": "create", "action": "create", "user": "Unreal583", "timestamp": "2025-04-17T20:53:30Z", "comment": "Created page with \"1. Create a Basic Level 2. Go Into Landscape Mode 3. For the Material Choose /Game/Hyper/AutoLandScapeMaterial/LandscapeMaterial/MI_Lightweight_Island_Landscape 3.1 You can also make a copy of this so you can change the parameters and always have a copy of the original\"" }, { "logid": 172, "ns": 6, "title": "File:Cp print test string2.png", "pageid": 98, "logpage": 98, "revid": 297, "params": {}, "type": "create", "action": "create", "user": "Unreal583", "timestamp": "2025-03-20T18:40:12Z", "comment": "" }, { "logid": 171, "ns": 6, "title": "File:Cp print test string2.png", "pageid": 98, "logpage": 98, "revid": 297, "params": { "img_sha1": "jpnnfrg5v5h3xbc6k81n2zfn0kms4i9", "img_timestamp": "2025-03-20T18:40:12Z" }, "type": "upload", "action": "upload", "user": "Unreal583", "timestamp": "2025-03-20T18:40:12Z", "comment": "" }, { "logid": 170, "ns": 6, "title": "File:Cp print test string.png", "pageid": 97, "logpage": 97, "revid": 296, "params": {}, "type": "create", "action": "create", "user": "Unreal583", "timestamp": "2025-03-20T18:37:54Z", "comment": "" }, { "logid": 169, "ns": 6, "title": "File:Cp print test string.png", "pageid": 97, "logpage": 97, "revid": 296, "params": { "img_sha1": "rgngan1gyjg8qem0wh5vwy4q3733ew9", "img_timestamp": "2025-03-20T18:37:54Z" }, "type": "upload", "action": "upload", "user": "Unreal583", "timestamp": "2025-03-20T18:37:54Z", "comment": "" }, { "logid": 168, "ns": 6, "title": "File:Cpp blueprint function library.png", "pageid": 96, "logpage": 96, "revid": 291, "params": {}, "type": "create", "action": "create", "user": "Unreal583", "timestamp": "2025-03-20T17:07:28Z", "comment": "" }, { "logid": 167, "ns": 6, "title": "File:Cpp blueprint function library.png", "pageid": 96, "logpage": 96, "revid": 291, "params": { "img_sha1": "f33hyl0am6d5qdoni3lxvtd6t0algrt", "img_timestamp": "2025-03-20T17:07:28Z" }, "type": "upload", "action": "upload", "user": "Unreal583", "timestamp": "2025-03-20T17:07:28Z", "comment": "" }, { "logid": 166, "ns": 6, "title": "File:Implement print string test.png", "pageid": 95, "logpage": 95, "revid": 289, "params": {}, "type": "create", "action": "create", "user": "Unreal583", "timestamp": "2025-03-20T17:05:09Z", "comment": "" } ] } }