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  • [[Category:Movement]] ...
    95 bytes (18 words) - 05:57, 18 February 2025

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  • 1. Make sure Orient Rotation to Movement is checked in the Character Movement component ...
    434 bytes (75 words) - 17:00, 7 March 2025
  • [[Category:Movement]] ...
    95 bytes (18 words) - 05:57, 18 February 2025
  • WASD movement, becomes 2D(X Positive and negative and Y positive and negative) for a tota ...ed when you want a movement vector for the input, this is helpful for WASD movement<br> ...
    3 KB (454 words) - 19:55, 2 May 2025
  • as long as Orient Rotation to Movement is checked (In the character movement component) ...
    2 KB (388 words) - 02:11, 9 March 2025