Editor Bugs: Difference between revisions
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after recompile and reload, I changed the Parent class from inherting from a Blueprint to c+<br> | after recompile and reload, I changed the Parent class from inherting from a Blueprint to c+<br> | ||
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2. If you have can't save file error and some werid location, its most likely you have two editors open on the same process<br> | |||
and one of them likely an orphan process |
Revision as of 03:36, 7 March 2025
- If the editor seems to be running but you can't hit the stop button its most likely a animation blueprint or Sequencer running, Click close the editor, and when it ask you to save
don't save, and it should stop running
- item of type Object reference doesn't match the property of type hotreload in :
Solution: Close editor, recompile, with F5, Hot Reload is buggy
The current value (/Game/Items/Weapons/Pistal/BP_Ino_Pistal.BP_Ino_Pistal_C) of the ' Item ' pin is invalid: /Game/Items/Weapons/Pistal/BP_Ino_Pistal.BP_Ino_Pistal_C isn't a valid subclass of BP_In0_Item_C (specified on pin Item)
Solution: Reslecting the class BP_In0 Pistol in The Class drop down from the class reference node parameter
after recompile and reload, I changed the Parent class from inherting from a Blueprint to c+
2. If you have can't save file error and some werid location, its most likely you have two editors open on the same process
and one of them likely an orphan process