Importing Animations from Mixamo: Difference between revisions

From Unreal Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 8: Line 8:
==Downloading a Character==
==Downloading a Character==


# Go to mixamo main page and select a character to download, do not select or add any animations,
# Go to mixamo main page and select a character to download, do not select or add any animations,when you select animations it will store them in the fbx file and I don't know how to remove selected animations other than refreshing the page.
when you select animations it will store them in the fbx file and I don't know how to remove selected
animations other than refreshing the page.
# Select the model you want to download
# Select the model you want to download
# Click on the Download button on the upper right hand side
# Click on the Download button on the upper right hand side
# Make sure the format is FBX and the pose is set to T-Pose, then click download
# Make sure the format is FBX and the pose is set to T-Pose, then click download

Revision as of 22:28, 12 February 2025

https://www.mixamo.com/#/?page=1&type=Character

Mixamo Allows you to download or import your own characters and give them animations that you can download. For instance you can upload a 3D model, and use the auto rigger to choose the location of the bones and give your characters animation without having to animate.


Downloading a Character

  1. Go to mixamo main page and select a character to download, do not select or add any animations,when you select animations it will store them in the fbx file and I don't know how to remove selected animations other than refreshing the page.
  2. Select the model you want to download
  3. Click on the Download button on the upper right hand side
  4. Make sure the format is FBX and the pose is set to T-Pose, then click download