Blueprint Bugs

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Revision as of 00:53, 25 February 2025 by Unreal583 (talk | contribs)
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Cannot find corresponding variable (make sure component has been assigned to one)

This can happen when you try to drag a component that was declared in c++ into the graph of blueprints

TObjectPtr<UCP_HelperFunctions> CP_HF: causes cannot find corresponding variable because you should use

UCP_HelperFunctions* CP_HF;