Behavior Tree & Blackboard

From Unreal Wiki
Revision as of 01:02, 7 March 2025 by Unreal583 (talk | contribs)
Jump to navigation Jump to search


I mainly learned from this page https://dev.epicgames.com/documentation/en-us/unreal-engine/behavior-tree-in-unreal-engine---quick-start-guide

1. In Unreal 5.2 The Blackboard come with a key by default called selfActor, which can take care of adding the EnemyActor Step (To DO: Add picture)